It's still terrifying though, even at the 100th time. Later on, you can get hull upgrades that reduce his damage, and a Perimeter Defense module that shocks him into letting you go immediately, before he does hardly any damage at all. It's faster than your Seamoth in a straight line, but less maneuverable. The instant it lets you go, start running, and try to put terrain (including creepvine) between you and it ASAP. Reapers are buggy and clip through terrain to strike at you from inside it without warning.Įven an unmodified Seamoth can survive one (usually only one, but sometimes up to 2) grapples from a Reaper. If you know one is nearby, stay well away from rocks, cliff faces, and the sea floor UNLESS it's very shallow water in the first place (75m or shallower), or you are already actively fleeing an attack (see below). You're safer at 10m than you are at 100m. This is not 100% foolproof, but a rule of thumb. When you STOP hearing the roar, it's right behind you. If you can hear the roar, it knows you're there and is coming for you. My advice is to use a Seamoth (not the Seaglide you will die), and RUN AT THE FIRST ROAR. You may have a few ugly encounters figuring out where these are. They stick around a specific spot, often not super-huge depending on how open the area is. also, if you don't have a seamoth, dont fight him if you're more than 50m depth, it wont give you enough time to hit all that you can and swimming to the surface, it may even take a lot of your stasis rifle's battery.I don't wanna spoil things by giving you specifics, OP, but the bottom line is that, like many video game mobs (and, fortunately for realism, some IRL predators), they're "territorial". every fully charged shot takes 5% of the battery of the rifle, but make sure that you have at least 50% power on your rifle because there are very low chanses that everyting will go perfect without extra shots or pauses. now pay attention to this, a fully charged shot of the stasis rifle lasts long enough to hit exactly 25 hits and charge another shot before he can move again, and the reaper can take a total of 125 hits (at least from the thermoblade) before diying, wich means that you'll have to fire him a total of 5 fully charged shots from the stasis rifle. don't be afraid to get close to him as he can't harm you unless you get literally in front of his mouth). So the first thing you need to do to kill the leviathan once you see it, is approach with the seamoth (at a prudent distance and make sure is not going after you, but don't get it too far away or you'll have tourble with the oxygen), then get out of your seamoth and lure his attention, once you did, wait for it to charge at you (mantain your distance or else it will hit you easily if you get too close) and once he's going for you, shoot it with the stasis rifle, make sure that you aim to the face or neck cuz his hitbox is a little tricky, don't aim for the fangs cuz it will not hit him (at this first shot you don't need to charge the shot at all, you just need to hit it befor he hits you), then when you had confirmed he's inmobilized, shoot him a fully charged shot and get close to him and start hitting him with the thermoblade, don't go in front of his mouth or he'll bite you even if he's inmovilized (when you hit it, make sure that those yellow stains come out with every stab, or else you're not hitting him at all.
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